Jessica Walsh is a designer, art director, illustrator and partner at design studio, Sagmeister & Walsh. As mentioned previously, I came across Stefan Sagmeister's work whilst researching for my Editorial brief last year: since then, he has become possibly my favourite graphic designer. Focusing on his concepts rather than style, Sagmeisters work is both intimate and raw, aiming to shock and connect the viewer.
Walsh reached out to Sagmeister for advice on her portfolio following graduation, and recieved a position within the firm. The mutli-disciplinary designer has stated that Sagmeister was the only person she could really see herself working for: after discussions on how to make it work between them, the pair decided to rename the company to Sagmeister and Walsh and create a partnership. This was a way for the two to be happy working together for many years to come.
"I love the studio and the work we do. I’m so grateful for the opportunities that I’ve been given, but there’s always a part of me that’s really hungry for new work and challenges. I think that a lot of the work I’m doing can be pushed to be better. I think that most creatives are usually discontent with what they’re doing; it drives us to create better work. If I felt completely satisfied, I’d be more likely to recycle the same ideas and styles into my work."
The addition of Jessica Walsh was noted by sending out an email featuring a naked portrait of the two, with the line "We will do anything for design." This was very Sagmeister-style, once again pushing the extremes and utilising the shock factor. Sagmeister stated of the change, "In the two and a half years she has been here Jessica has really shown she can do the entire thing - from ideas to execution to being responsible for the studio. Making her a partner just seemed the right thing to do. She's only 24 but she is an exceptional person."
The hope for the agency was that the addition would allow Sagmeister to operate more self-generated projects, with Walsh working more on client-based work. Walsh manages the studio, whilst Sagmeister oversee's the larger, corporate projects in a creative director role. And it works: the agency is still one of the leading design agencies in the world.
Walsh's story explains how important it is to reach out to other designers, even for advice. Dave McDonald touched upon this point within the industry talk I attended: and Walsh is a great example of how such can benefit not only a portfolio but a career. Design Councils 2010 survey on the British design industry released results revealing that whilst the number of designers has grown nearly a third since 2005, 60% of the industry are male, 93% are white and the average age is 38 years old. With those statistics at hand, seeing a young female fresh out of school making it work amongst a highly acclaimed designer is exciting and gives a lot of hope to the industry.

Speaking of her childhood, Walsh grew up within a household of entrepreneurs: no one in her direct family was involved the art industry, though her parents were very business orientated. With that influence, Walsh created imaginary, small businesses whilst growing up. As her family wasn't involved in the arts, her parents had fear when Walsh decided to progress to art school. Despite this, she believes her family have been supportive throughout her career, and calls her mother "my number one fan." This support has aided Walsh and pushes her to continue to contribute something bigger than herself.
"How we can use design as a tool to affect the bigger picture and reach larger audiences is something that has always been really interesting to me. We’ve done a few projects for charity through the studio and it’s great to be able to use our skills to help communicate messages that we really believe in. In the coming years, I’d like to work on personal projects that touch people well beyond the creative audience. I think one good example of this is the Happy Show that Stefan just launched in Philadelphia, which I did a lot of design and concept work for. We get so many people emailing us to say how the show affected them or changed their lives or just made them smile. I think that’s definitely more the kind of work that I want to be doing."
Speaking of her idea generation, Walsh understands that nowadays, nothing is entirely original. Creativity and ideas come from unexpected connections and inspiration, showcases things we have all encountered before but in a fresh and unusual way. The inspiration for these ideas evolve from our experiences and what we have learned in life. Walsh believes her biggest influences are psychology, fashion, furniture, music, films, space and "everything that makes us human."
"I think it’s invaluable to be surrounded by friends who inspire you and who you can talk to about your work and process. If you’re stuck on a project, you can get an opinion from someone who you trust. It also never hurts to have friends to whine to when Illustrator crashes or your printer doesn’t match your Pantone color correctly."

Walsh works organically based on the projects she has, her strengths and interests and her availability. Her design process varies depending on what area of design the project is: for example, on a branding project she begins with a period of research and brand immersion. Understanding the client is key, from who they are, to their goals and personality of the brand and / or product. The visual solution comes from this content, therefore it is an unbelievably important step. Following this, Walsh begins to design explorations: giving herself plenty of time for this phase. Coming up with concepts and idea generation are Jessica's favourite part of the process: it is the most playful part. Whilst ideas sometimes form straight away, others can take time for trial and error and experimentation: once the direction is decided, she then places all her energy into creating a presentation around the idea which shows the client it's application across different mediums. This process is similar to the process I have learnt through my degree, and I can appreciate how important each stage is to the final outcome. Last year my experimentation lacked within my modules: this year however, I have dedicated more time to this step and feel my solutions have improved greatly.
Walsh's advice for aspiring designers is to follow your heart and do the kind of work that excites you. She explains that we shouldn't worry about getting a high paying job right out of school, but to take the process slow and work with designers and studios we admire to learn as much as we possibly can. Working hard, being persistent, staying curious and challenging ourselves are important components to be successful. That being said, the most important is to have fun. Figure out what drives you as a designer and a person: if it feels like work, then you're probably not going to want to spend the majority of adult life doing it. If you have fun and enjoy your work, others will pick up on that and enjoy it too, therefore benefitting not only yourself, but your clients and colleagues too.
What inspires me most about Jessica Walsh is her attitude. When talking of her legacy, Jessica would like to be remembered as a nice person. Describing herself as a close friends and family sort of person, she believes it's important to have a healthy balance between work and spending a quality life with the people she loves. Of equal importance is creating good work. Walsh has a "down for whatever" energy, and isn't scared to challenge herself and push herself and her work beyond the creative boundaries. Always striving to create something bigger and better, Walsh believes she's incredibly lucky to have found her passion, and wants to continue to create work which makes others stop and think, feel and be inspired. This energy in her work is her success, and she is very much succeeding: the Sagmeister and Walsh collaboration has gone from strength to strength and I can only see it continue to do so.
You can see more of Walsh
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